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🚁 McHeli β€” Vehicles (OpenWar changes)

McHeli is the mod that brings the vehicles (helicopters, planes, tanks, boats). This page lists what changes on OpenWar compared to the original mod β€” not the whole mod, just the in-house tweaks.

πŸ›’ Vehicles are bought at the Faction Shop.


β›½ Fuel by vehicle type

Fuel is no longer McHeli's generic can. Each vehicle burns an HBM fluid depending on its category:

Category Fuel
🚁 Helicopters & ✈️ Planes Kerosene
πŸ›‘οΈ Tanks, 🚀 Boats & ground vehicles Diesel
  • You fuel up with an HBM canister filled with kerosene/diesel (put it in the fuel slot).
  • ⚠️ The old McHeli fuel can no longer works on these vehicles.
  • A specific vehicle may require a different fuel (server setting).

πŸ”Š Reworked aircraft sound

  • Vehicles can be heard much farther away (up to ~360 blocks, versus ~120 before).
  • Deeper and more powerful engine sound.
  • Volume takes into account altitude, whether you're indoors, and the obstacles between you and the aircraft.
  • Even the planes flying over spawn now have engine noise (before: silent).

🧱 Real collisions

No more invisible walls and floating floors: the collision now matches the real shape of the vehicle (wing by wing, part by part). You can walk on it and around it cleanly.


πŸ”« Ammo & resupply

  • Resupplying vehicle weapons costs Ballistite (HBM) (in doubled quantity) instead of gunpowder.
  • The portable missile launchers (FIM-92, FGM-148) have craftable ammo.

βœ… Page verified by scanning the OpenWar markers in the code: the gameplay changes above are complete (sound, fuel, collisions, ammo).

➑️ See also: Faction Shop · HBM · Banned items